> For the complete documentation index, see [llms.txt](https://frytinhass-organization.gitbook.io/fries-library/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://frytinhass-organization.gitbook.io/fries-library/c++/getting-start-with-c++.md).

# Getting Start with C++

<details>

<summary>Step 1: Install Plugin</summary>

Install plugin in Unreal Marketplace, and enable the plugin in editor (See [Getting Start](/fries-library/overview/getting-start.md))

</details>

<details>

<summary>Step 2: Find Build.cs</summary>

Go to your project path and find YourProjectName.Build.cs

![](https://3660154777-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Ffndnow8x0egZ9syV8lv9%2Fuploads%2FTo0sa702Ncv76CoStrgD%2Fimage.png?alt=media\&token=535e88ee-8561-42ee-afc3-76a2a08de296)

</details>

<details>

<summary>Step 3:  Setup plugin in Build.cs</summary>

Find the line:

```
PrivateDependencyModuleNames.AddRange(new string[] { });
```

and add "FriesLibrary" inside of the  {  }

```
PrivateDependencyModuleNames.AddRange(new string[] { "FriesLibrary" });
```

<img src="https://3660154777-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Ffndnow8x0egZ9syV8lv9%2Fuploads%2FlAqz7nBDzZfmlo1znRes%2Fimage.png?alt=media&amp;token=12df6b11-a4dd-43ea-a23d-ec94627d8ca4" alt="" data-size="original"><br>

</details>

<details>

<summary>Step 4: Include the plugin and use it!</summary>

`#include "FriesLibraryBPLibrary.h"` \
All C++ functions are exposed to Blueprints, use Blueprint to find functions or explore the plugin source code!

![](https://3660154777-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Ffndnow8x0egZ9syV8lv9%2Fuploads%2Fv0Jtb3rvyBoS1dV62F9m%2Fimage.png?alt=media\&token=ac0770e7-686f-4c6b-9e77-6bddce67dc24)

</details>
